Pure Non-RT benchmark
A downloadable Benchmark
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CURRENTLY NOT AVAILABLE. BEING REPLACED BY A BETTER ONE. ------------------------------------------------------------
Download the compressed file, extract it, and execute the first '.exe' file. No installation needed!
A modern, free, easy and fast benchmark to measure how powerful is your Graphic Card (GPU), or to find your overclocked sweet spot. This is the 'twin' of the Pure RayTracing benchmark (https://marvizer.itch.io/pure-raytracing-benchmark), but designed, this time, for any kind of DirectX12 compatible GPU, executing the bechmark 'as always', in Raster mode, without any Ray Tracing option.
(Both benchmarks are scheduled to be included in one unique software, in the near future, with update v2.0)
You will be able to select some options to pass the benchmark, or keep it running in loop. After it, you will be able to control a fully reflective third person character and to enable/disable his torch, change the sun rotation or brightness, or even spawn boxes anywhere.
When exiting the benchmark, you will be able to review, again, your final result and, if you pass it a second time, when exiting after that, you will be able to compare the first result versus the second one, with a percentage calculation of improvement, ideal for overclocking comparisons.
Let's share the result with your community or in the comments below!
Minimum requirements: Windows SO and AMD/Nvidia GPU, DirectX12 compatible.
Internet connection required (to be able to add some great options in an upcoming awesome v2.0 of the benchmark).
Status | Released |
Category | Tool |
Author | GameTechBench |
Tags | benchmark, gpu, non-ray-tracing, Unreal Engine |
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